Monday 12 November 2007

CC 1 - Semester 2 - Final Project

Project; Sounds Without Origins.

My project is to experiment the effects of different devices on sound. The original sound, is an electric guitar and utilising the software Plogue Bidule, various effect devices affect the sound.
Firstly it is the sound of guitar which fills the final mix, but after a while a rhythm enters, the sound of guitar get delayed, reverbed, distorted, etc.. till the original sound completely fades out from the final mix and there are just “aftermaths” of the sound-generating process..
It should be noted that the patch provided by me, contains two rewire setups. It already is rewired with Reason and Live. In the example (blogged) I have used the rhythm of a Reason Dr. Rex device.
The idea behind this project of mine is to examine the existence of several electronic and digital effect processors without the presence of the original sound; hearing something and not knowing where it comes from or how it is generated.
In addition to this, the patch also adds harmonics to the original signals (pitch-shifter is one of the elements used in this patch).
For the most important part, the effects and the amount of them in the final mix could be controlled via an external controller (again in the case of my example, I have used Novation 61 SL) therefore in the final mix, there are different levels for different sounds throughout the duration of the project.
Issues that could possibly occur mostly deal with the interconnection of different softwares. It is essential to consider Plogue Bidule as the master software of the rewiring process. On the other hand it is also essential NOT to start another software which could be rewired to Plogue while the tune is going on.
This technology and the sound coming out of this patch, in my opinion, would be reasonably useful for a sound track or generally a “background theme”. Like many other tunes in the genre of Ambient, the final mix is not made up of too many sounds and the listener would not have many difficulties distinguishing the sounds. Mostly for this reason, the patch suits a film score.

Here is a piece that I did using this patch:



you can download the documentation needed for this project from here: (ZIP file.)

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